A preview of Emily Carr’s grad films. Six have been shortlisted for TIFF this year because my old school is awesome.
Yea I’m biased, so sue me. People go see the show on my behalf because I’m on the wrong side of the ocean.Premiere screening - Rio Theatre, Sunday May 5, 2013
Program 1 ANIMATION 6PM - animation2013.brownpapertickets.com
The school administration has decided to cut our annual screenings in the Graduation Show.
Every year (as part of the Graduation Show offered to all students graduating for that year) the FVIM and ANIM departments recieve screening time in our only suitable space (with the best audio and visual equipment), the 301 lecture hall.
These screenings take place along with the rest of the graduation show at the following dates and times:
May 5th to 19th 2013, 10am and 3pm
@ Emily Carr University, South Building room 301
These dates and times are a regular part of the annual scheduling allowed to our departments at the Grad Show, and are therefore hardly new or disruptive of regular school operations.
However, this year administration has scheduled summer courses in room 301 that interrupt our screenings, causing thee to literally cut our screenings in half by showing the first portion in the morning, and the second later in the evening. On some days, the courses overlap and cancel-out our show entirely.
Week 29 - 09/04/2013
Trailer for my upcoming Character Development Reel, for Emily Carr University’s Graduation Show of May 2013.
Week 28 - 01/04/2013
New draft of Squash dialogue for my demoreel ready for further tweening. Thanks to Samantha Borje for help with in-betweens so far.
Audio Sample from Game Grumps.
Improvements needed include re-working of lipsync, and more emphasis on “THIS” on the second “what is this”.
Week 27 - 25/03/2013
First part of the fourth draft, ready for in-betweening.
Audio sample from Game Grumps.
Week 27 - 25/03/2013
Second rough draft of a dialogue piece for my demoreel, designed along the lines of this old animation test here
Audio sample by Ellen McClain, from this video here
Week 26 - 18/03/2013
Revised and partially keyed draft of dialogue for my demoreel.
Audio sample from “Closer” (2004)
(if playback quality is awful, that’s YouTube defaulting to 240p, you can change it to 480p for better results)
Week 25 - 17/03/2013
Rough-draft dialogue piece for my demoreel, designed along the lines of this old animation test here
Audio sample by Ellen McClain, from this video here
(if playback quality is awful, that’s YouTube defaulting to 240p, you can change it to 480p for better results)
Week 25 - 11/03/2013
Third draft with partial key frames of the Squash dialogue for my demoreel.
Audio sample from Game Grumps.
Week 24 - 04/03/2012
First draft re-iteration of a dialogue piece featuring Squash for my demoreel. The original version can be found here, but after an executive decision concerning time, effort, and practicality, I’ve decided to go with this version.
Audio sample from Game Grumps.
Week 23 - 01/03/2013
updated model-sheet for Squash, as having to animate his character unearthed some technical and esthetic difficulties with the old design.
Week 22 - 23/02/2013
Key-framed draft of a dialogue piece for my demoreel.
Sample dialogue taken from 11secondclub.com, audio originally from from ‘Closer’ (2004)